Beyond points and badges: a critical analysis of advanced gamification mechanics and their link to user behavior

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DOI:

https://doi.org/10.3846/bm.2026.2420

Abstract

The evolution of gamification reflects a shift from traditional notions of play toward integrating game elements into non-game contexts to influence behavior and enhance engagement. This paper traces the history of gamification, highlighting its early conceptual roots in playfulness and the serious game movement, which sought to harness the motivational and experiential power of games for educational, training, and organizational development purposes. By examining milestones in both theory and practice, the study positions gamification as a continuation of a broader trajectory where play and purposeful activity intersect. Central to this analysis is the role of motivation theories in shaping gamification design. Self-Determination Theory, Flow Theory, and Behaviorist reinforcement models are explored as key frameworks explaining why and how game-inspired mechanics sustain user engagement. Through this historical and theoretical lens, the paper underscores the dual nature of gamification: rooted in playfulness yet oriented toward serious outcomes. By linking its evolution to motivational psychology, the study provides a critical foundation for understanding gamification as both a cultural phenomenon and a practical tool for shaping human behavior across domains such as education, health, and business, ultimately leading towards hyper-performance in various contexts.

Keywords:

gamification, motivation, user behavior, playfulness, serious game

How to Cite

Bernovskis, A., & Stibe, A. (2026). Beyond points and badges: a critical analysis of advanced gamification mechanics and their link to user behavior. International Scientific Conference “Business and Management”, 16, 372–381. https://doi.org/10.3846/bm.2026.2420

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Published

2026-08-11

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Section

Emerging Trends in Entrepreneurship and Business Technologies